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Designing a UX experience for a system designed to manage fleets of autonomous vehicles


*This project is under NDA hence the complete project cannot be shared and certain images are blurred




Experience Brief:
SAM software combines in-vehicle artificial intelligence (AI) with remote human support, enabling driverless autonomous vehicles to navigate uncertain scenarios like road obstructions with improved decision-making.

Duration:

8 Months

Team: 


Laura Cesfasky: UX researcher                 Omar Benthar: AI researchers
Viju James: Developer                                 Sparsh Sharma: UI design intern

My Role:
In this project, I worked on creating UX Information Architecture, UX for AI functions, Wireframing, Interaction model design, AI frameworks to prioritize information, basic prototyping, and user testing


Current experience gap


              


Final design impact


Improved the average time to solve roadside cases for autonomous vehicles from 45 seconds to 22.5 seconds


Concepts explored

1. User X Data relationship

2. Human + AI teaming principles

3. Customer journey workflow

4. Information architecture


More about the software





"Seamless Autonomous Mobility (SAM)" system was developed in collaboration with NASA to realize fully autonomous mobility.

It partners in-vehicle artificial intelligence (AI) with remote human support to help driverless autonomous vehicles make decisions in unpredictable situations such as obstructions on the road.



Construction of the software

The user interacts with both screens

        


User to design for



Mobility Manager


A human in the loop working 7+ hours to help manage a fleet of 5+ autonomous cars to manage endless real-time critical road situations.



Usecase to design



      


Obstruction use case


The Autonomous Vehicle(AV) stops behind an obstruction and
calls the mobility manager to help it overtake the obstacle.




Goal of redesigning


“How might we balance the human need for meaningful engagement with AI technology by getting the user situationally aware efficiently and accurately?”




Solution



Play Manager

A plugin component was developed to help the Mobility Manager in the following ways:


01. Visualizing the plays: To see the detailed actions hidden in a play

02. Understanding why certain play was called: Build trust between the user and the AI in the car

03. Showing what the Autonomous car is thinking: To reduce any errors made by the car


Entire screen setup





Frameworks followed to redesign


01. User X Data workflow


Motivation for exploring this framework: 
Prioritizing the information based on the user's needs and data thrown by autonomous vehicles.




02. Information architecture


Motivation for exploring this framework:
To understand the flow of information as the situation gets solved (blurred due to NDA)




 

Wireframing


Showing the interaction of going thru an Obstruction use case







Impact of the redesign

Reduced the average time to solve the cases from 45 seconds to 22.5 seconds





This design is fully developed and is part of the S.A.M system to manage the fleet of Nissan AVs